About ZeroByte
ZeroByte is an indie game studio focused on immersive worlds, strong atmosphere, and carefully crafted experiences. At the moment, ZeroByte is a one-person studio. Every aspect of the games is driven by passion, curiosity, and a deep love for world-building.
The approach favors mood, discovery, and environmental storytelling over noise or excess. I care deeply about how a world feels to explore, how its spaces connect, and how small details come together to create a coherent and memorable experience. Every mechanic, visual choice, and sound is shaped with intention.
ZeroByte exists to create games that feel personal, thoughtful, and respectful of the player's time. Each project is developed with patience and care, with the goal of building worlds that invite curiosity, encourage exploration, and stay with players long after the screen fades to black.
A First Game
Sinking Eternity is a single-player underwater exploration RPG focused on mystery, survival, and discovery. Set in a vast alien ocean, the game invites players to descend into extreme depths, navigate hostile environments, and uncover the remnants of a civilization lost for more than eleven thousand years.
You awaken from cryosleep alone on a small island, with no memory of who you are or how you got there. Beneath the surface lies a beautiful yet dangerous world filled with strange lifeforms, ancient ruins, and unanswered questions. Exploration is driven by curiosity, environmental storytelling, and the gradual uncovering of a long-forgotten truth.
Survival is at the heart of the experience. Players must gather resources, manage oxygen and pressure, and upgrade their diving equipment to endure crushing depths of up to 2500 meters and beyond during Early Access. Along the way, stealth, awareness, and careful preparation are essential to survive encounters with the creatures that inhabit the deep.